Wednesday, August 22, 2012

Battlefield for Dropzone Commander

I purchased my first model for DzC.  I couldn't wait until the local shop got them in stock and purchased one from the internet.  I just had to see the quality of these models and how much detail they have.  I was not disappointed.  I just primed it in British Armour.  When time permits I might get some more paint on it.

My buddy Anthony and I also played our first game of DzC.  Now he pre-ordered his army and had it all built and ready to play.  I had to proxy my army using EPIC stuff.  We had built a few of the paper buildings and used some of our EPIC buildings.  We both had a good time playing however we still need to learn the rules and that will come with time.  The one thing we both walked away saying is that we need more buildings.

Dropzone Commander is different in the fact that the buildings are actually part of the battlefield that can be shot at and destroyed.  One of the rules for the game is if you have troops in a building and shot at it, you can actually take out some troops.  Its called "Falling Masonry Damage".  It is to represent the building falling down around the troops.  I like this concept and it can be a game changer depending on the scenario being played.  So this means that buildings have a stat line and are more then just line of sight blockers.

Another rule about buildings are their size.  You can't just pile troops in a building and then get into Close Quarter Battle.  The smaller the building means less troops can go inside.  This was done to represent the fact that you have all the entrances and exits covered and if someone was to try and get it they would be dead.  This is all determined by the stat lines for the different size buildings. 

Now are these concepts new, NO.  It is just something that has been lost in gaming.  I  like the idea that the battlefield is part of the game.  So since we needed more buildings and the weather was crappy all day, my wife and I sat around cutting up some buildings and putting them together. 

You will notice that some of the buildings have a lip going around the top.  It is a very nice detail that has been added and looks great.  The down side it that it takes time to do and these buildings are only going to be used until the resin buildings get released.  So I removed that detail and just made the roofs flat.  Then on the inside of the buildings I added some foam core to provide support.

I still need to build some more buildings however I ran out of the foam core.  I also need to figure out how I am going to transport all these buildings.  I just need to get a big box from the shop when the order comes in.  That way I can keep them safe when transporting them.  

I still have some more buildings to finish before I can cover a 4X4 table top.  If the weather is still like it is today then I should have them done by Friday.


Jerry said...

Nice looking cityscape! I I'm looking forward to seeing this game on the table. It looks interesting.

Inhir said...

woot now all we need is the armies to go with them so we can kick some ***

Tim Kulinski said...

Mike, your well on your way to having a nice looking table, it is a good start.

Looking forward to hearing more about the game and seeing more miniatures, (Hmm maybe Anthony needs to take some pictures and post them).